Final Fantasy VIII: A Retrospective View of The Game's Visual Design, by Grem Strachan
Final Fantasy VIII was my first video game. It wasn’t the first one I ever played — that honour lies with some old educational games my Primary 5 teacher used to let us enjoy on the school’s old…
Criticism - e-flux
RISD Alumni Magazine Summer 2023 by Rhode Island School of Design - Issuu
PDF) Antennae: The Journal of Nature in Visual Culture Distant Voices and Environment Of Audiovisual Art
Final Fantasy VIII: A Retrospective View of The Game's Visual Design, by Grem Strachan
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Final Fantasy VIII: A Retrospective View of The Game's Visual Design, by Grem Strachan
Final Fantasy VIII: A Retrospective View of The Game's Visual Design, by Grem Strachan
1986-1987 - AMNH DSpace Digital Repository - American Museum
PDF) [Conference Proceedings Chapter] Lanz, Francesca, and Elena Montanari. 2014. “Proactive Spaces.” In Engaging Spaces. Interpretation, Design and Digital Strategies, edited by Halina Gottlieb and Marcin Szeląg, 42-49. Nodem: Warsaw.
Cognition and Motivation, PDF, Motivation