FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on creating a blockbuster RPG
Producer Naoki Yoshida, Art Director Hiroshi Minagawa and Localization Director Michael-Christopher Koji Fox talk about the new RPG, the challenge of moogles and much more.
Naoki Yoshida Gives New FFXVI Details Interview
Final Fantasy 14 Director Naoki Yoshida Says Developing An MMO And FF16 Isn't As Different As You Think - Game Informer
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We have a dream team on 16” - Final Fantasy XVI Developer Interview
Producer Naoki Yoshida Said that The Combat in Final Fantasy XVI Was Not Because He Was a Black Mage Main in FFXIV in Interview - GamerBraves
FF16 Producer Yoshi-P Has Mixed Feelings On The Term JRPG
Final Fantasy XVI producer Naoki Yoshida interviews - real-time combat, AI party members, no open-world, more - Gematsu
Final Fantasy 16's producer said every wrong thing when asked about the game's diversity
Final Fantasy XVI Interview
Geek Interview: Final Fantasy XVI's Naoki Yoshida (Yoshi-P) Defends Quick Time Events And Embraces The Action Genre Via RPG
FINAL FANTASY XVI interview: Producer Naoki Yoshida : r/FinalFantasy
Final Fantasy 16 Interview: Yoshida and team share new details