Sega Saturn to the limit (I) – David Gámiz Jiménez
The limits of the Sega Saturn: A Retrospective by David Gámiz Jiménez : r/emulation
How to play Street Fighter: a fighting game primer for everyone - Polygon, fighter street game
Beyond EMBM: How to achieve better bump/normal mapping on Wii – David Gámiz Jiménez
Sega Saturn to the limit (IV) – David Gámiz Jiménez
Sega Saturn to the limit (III) – David Gámiz Jiménez
Earlier, I was messing around and made a Sonic sprite that could (theoretically) display on the N.E.S.. Well, it was so neat, that I made the rest of the sprites, using the
Beyond EMBM: How to achieve better bump/normal mapping on Wii – David Gámiz Jiménez
Sega Saturn to the limit (III) – David Gámiz Jiménez
Earlier, I was messing around and made a Sonic sprite that could (theoretically) display on the N.E.S.. Well, it was so neat, that I made the rest of the sprites, using the
SEGA Saturn 26th Anniversary Game Competition, Page 2
How to play Street Fighter: a fighting game primer for everyone - Polygon, fighter street game
How to play Street Fighter: a fighting game primer for everyone - Polygon, fighter street game